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Basketball Physics

Autor:   •  January 22, 2018  •  1,155 Words (5 Pages)  •  739 Views

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Rolling friction is present when the ball is rolling either on the rim or ground. Rolling friction is responsible for stopping rolling objects motion. For instance, when a ball is thrown, it starts by bouncing, then rolling and finally, it stops. The outcome in the stop is referred to as rolling friction.

Why the basketball player need to wear the professional basketball shoes?

It is vital for players in the basketball game to have good traction. One way to gain good traction is by getting a pair of basketball shoes. Basketball shoes enable players to get a good grip with the floor. Basketball shoes are specifically made for wood floor. When a person slid all over the floor, running and stopping dynamics will assist in better comprehending basketball game.

Players traction is determined by a force popularly known as friction. Friction is a force present in two objects and opposes it when they are in contact with each other. Friction between the basketball player’s shoes and the floor is responsible for protecting them from sliding. To run, players must overwhelm static friction which is not easy all the time. Sliding friction is weak in relation to static friction and is a force that must be overpowered for one to run. Sliding friction is present when there are two surfaces in contact sliding past each other. Overcoming sliding friction is easier as compared to static friction as all a player needs is to continue to run.

Friction gives the players the capacity to run, stop and change directions without falling down. Friction makes the game more challenging. However, it would not be possible to play this game without friction(Liu et al., 2006).

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References

Chanpichai, N., & Wattanakasiwich, P. (2010). Teaching physics with basketball. In AIP Conference Proceedings (Vol. 1263, pp. 212–215). http://doi.org/10.1063/1.3479872

Chen, H. T., Tien, M. C., Chen, Y. W., Tsai, W. J., & Lee, S. Y. (2009). Physics-based ball tracking and 3D trajectory reconstruction with applications to shooting location estimation in basketball video. Journal of Visual Communication and Image Representation, 20(3), 204–216. http://doi.org/10.1016/j.jvcir.2008.11.008

Liu, C. Q. ., Li, F. ., & Huston, R. L. . c c. (2006). Dynamics of a basketball rolling around the rim. Journal of Dynamic Systems, Measurement and Control, Transactions of the ASME, 128(2), 359–364. http://doi.org/10.1115/1.2194073

Miller, S., & Bartlett, R. (1996). The relationship between basketball shooting kinematics, distance and playing position. Journal of sports sciences, 14(3), 243-253.

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