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An Android Mobile Game

Autor:   •  December 24, 2017  •  4,374 Words (18 Pages)  •  1,123 Views

Page 1 of 18

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Players

The study will help the players familiarize themselves on different information about the Philippines. Nowadays, people have their hands on their phones most of the time. They mostly prefer war games which have bad effects and not informative. Through the proposed game, the players will be diverted to play educational games instead of war games.

Proponents

The proponents are able to use the technology of Android programming to create a game which will enhance their skills in programming and at the same time, to learn more about the different information regarding the Philippines. It will serve also as an opportunity for the proponent to contribute a game that will help society by playing games related to history, landmarks and culture of the Philippines.

Scope and Limitation

Scopes of the Study

- The game is appropriate and built for High School students of Siena College of San Jose

- The game can be played by one player only.

- The game has 3 stages and 30 questions for each stage.

- The questions are composed of history, landmarks and culture of the Philippines.

- The game has 3 hints per stage.

- The game has auto save function.

- The game is on 2D graphics.

- The game has sound effects and background music.

Limitations of the Study

- The game can only run in Smartphones running Android Operating System.

- The game is not playable on Desktop Computers.

- The game is not online.

- The game is limited to 50 questions per stage.

- The game has no time limit for each question.

Definition of Terms

Stages – refers to the level of the game. Specifically, the 3 major regions of the Philippines

2D –refers to the graphics that is two-dimensional drawing.

Android - Operating System built especially for Smartphone.

Fun – the game will make the player feel that s/he is traveling when answering the question through the backgrounds.

Educational – the game offers different categories to answer by the player and a trivia will be flashed every finished stage.

White Box – Testing Method that tests the inner functions of the game.

Black Box -Testing Method that examines the application without peering into its internal structures.

Cocos – A Free Application to develop an android application.

Open – Source - The codes are free to use by anyone.

CHAPTER 2

REVIEW OF THE RELATED LITERATURE AND STUDIES

This chapter contains the review of related literature and related studies that contains relevant and useful information related in conducting and conceptualizing this study.

2D, 3D and 2.5D Games

The gaming industry of today has reached new heights and successes over the past years. It truly had become a powerhouse industry and it sure would be for the coming years. With so much to choose from gamers of all sorts enjoy games through different platforms and kinds from 2D to the 3D games that now dominate the market and the concept of 2.5D games, a cross between 2D and 3D which are also being adapted now by many games.

With the advent of 3D games, 2D games may seem dated and obsolete but according to one of IGN.com’s bloggers in his blog post 2D Gaming Isn’t …(IGN,2011) nowadays 3D games may be the leading platform in consoles but 2D games still appeal to consoles like PSP and Nintendo. 2D games never really disappeared; as a matter of fact it allows game developers to preserve such game concept and apply modifications and features that would satisfy gamers of nowadays and also improve the quality 2D games itself.

Amir Sharar also cited in his blog article Flashback: Why 2D…(Sharar, 2010) ten reasons why 2D game development should still be considered in the future and what 2D games would be when developers would consider developing so. The reasons are as follows:

· 2D game development is cheaper than 3D game development

· The graphical processing power will favor 2D games and will give it a more dynamic look and would allow artists to create more movements for characters.

· Using of shaders to add depth and realism to 2D images

· Widescreen High Definition TVs are great for 2D games because it would allow players to see whole game environment further since HDTV’s can allow 16:9 resolution

· Next generation processing power benefits 2D physics and AI allowing objects to move as freely as possible and AI characters to be more unpredictable and capable as well.

· Return to real time audio synthesis

· Benefits of being online, which may add a 2D game’s longevity and interest gamers.

· 2D games might mean less bandwidth if implemented online

· Current controllers may improve 2D game play

· 2D games may be an acceptable risk in the industry because they can appeal to players who want easier game play and less mature graphics compared to 3D.

With the aforementioned statements to consider, 2D gaming still seems to be fit when it comes to market value and quality. But according to Screwattack.com 2D vs. 3D, (Screwattack.com, 2012) 2D games has its disadvantages that players do not want to experience themselves .That being said 3D games would seem more appealing to gamers since these games are visually more enhanced and well defined compared to 2D games.3D games also cater more genres and provides players the whole view of the game environment. But 3D games take

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