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These Detailed Statistics Relating to the Gambling Industry in Great Britain Have Been Collated by the Gambling

Autor:   •  January 19, 2018  •  8,389 Words (34 Pages)  •  595 Views

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Introduction[pic 10]

Market size

During the period April 2014 - March 2015, the non-remote British commercial gambling industry (excluding the National Lottery and Society Lotteries data) generated a gross gambling yield or equivalent of £5.4bn. This represents an increase of 2% or £112m when compared with the previous year.

Over the same period, there has been a significant change in reporting practice for the remote gambling industry, reflecting an important change in the way that the industry is regulated. Up to October 2014, overseas operators did not require a Gambling Commission licence to supply gambling services to GB customers. From 1 November 2014, when the Gambling (Licensing and Advertising) Act came into force, all operators supplying gambling services to GB customers have had to be licensed by the Commission. Consequently, up to October 2014 the Commission did not record GGY from gambling services supplied to GB customers by overseas operators. From 1 November 2014, remote figures include for the first time GGY from operators based overseas but supplying services to GB customers. The remote data shown in table 1 for the 2014-15 financial year reflect five months under the new Act and seven months under the previous Act. As a result of this mid-year transition, it is not appropriate to compare remote data for 2014-15 with corresponding data for previous or future years. For further details on these changes, please see the Remote section of this document, starting on p32.

GGY increased across the National Lottery and non-remote betting and casinos in 2014-15, but decreased in the non-remote arcades and bingo sectors over the same period.

Table 1: GGY comparisons (including the National Lottery)

GGY (£m)

Apr 2010-Mar 2011

Apr 2011-Mar 2012

Apr 2012-Mar 2013

Apr 2013-Mar 2014

Apr 2014-Mar 2015

Non-remote sector

4,772.33

4,964.06

5,220.07

5,331.94

5,444.40

Arcades

392.00

381.06

357.90

377.46

371.66

Betting

2,957.32

3,029.56

3,199.58

3,171.02

3,249.42

Bingo

625.58

680.64

701.18

672.39

662.28

Casinos

797.43

872.80

961.41

1,111.06

1,161.05

Remote betting, bingo and casino gambling

653.06

710.19

932.61

1,134.66

753.53[2]

1,451.51[3]

National Lottery (remote and non-remote)

2,840.20

3,123.90

3,279.50

3,099.80

3,232.10

Lotteries (remote and non-remote)

170.12

233.36

284.17

306.83

361.62

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[pic 11]

Machines

Category B1, B2, B3 and C machine numbers (see Appendix 3 for information on machine categories) have increased between April 2010-March 2011 and April 2014-March 2015. Category B4 and D machines have declined during the same period. The make-up of gaming machines in bingo clubs has changed in recent years. The introduction and widespread use of electronic bingo terminals[4] (EBTs) by a number of providers accounts for much of the increase in category C machines since April 2010-March 2011. Originally introduced to the market as category D machines, the evidence suggests that a number of the handheld bingo terminals now operate with category C content.

Table 2: Average gaming machine numbers across all gambling sectors

Machine Category

Apr 2010-Mar 2011

Apr 2011-Mar 2012

Apr 2012-Mar 2013

Apr 2013-Mar 2014

Apr 2014 Mar 2015

B1

2,603

2,788

2,675

2,676

2,645

B2

32,862

33,350

33,410

34,667

34,725

B3

12,717

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