Gamers
Autor: Essays.club • August 8, 2017 • Creative Writing • 391 Words (2 Pages) • 724 Views
Gamers
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Gamer (or player) is the term commonly used to name the gamers. This fondness for console and computer games has existed since the first game was created, but has taken several decades until stopped seeing video game players as something negative.
Today, not only they are young people with much free time playing video games, but there are people of all ages and games designed for all audiences. In addition, several studies have shown that some video games help people to develop their skills, like reflexes, logic or memory.
· Source: Video games become popular in the 70s, 80s and 90s, but it was not until the 2000s when multiplayer online games began to raze among the public due to the rise of computers and later, other devices such as the smarthphones. Currently video game fairs are held throughout the world where gamers can meet to discover the news of your favorite sagas.
· Types of gamers: We can classify gamers by several ways:
• Depending on the device used: Players game consoles desktop (PlayStation, Xbox, Wii ...), computer (PC), portable console (GameBoy portable PS in different versions ...) or Smathphone and Tablet (Andoid or Ios ).
• According to their knowledge: Noob (rookies), medium and Pro (expert).
• According to his game: Cheaters (cheats).
• Depending on the type of game: virtual reality games, strategy, role, intelligence ...
• Depending on the number of players: multiplayer online games, games alone.
• Depending on whether they are real or not people: Bots (robots).
• Depending on whether you like to dress the characters in video games (Cosplays or cosplayers).
· Interests and activities: Every gamer has their favorite types of games, some like World of Warcraft have spent years being played by millions of people, and are extremely addictive. Other games have a shorter life, however many of them have become almost a cult for youth, and not so young people.
Moreover, in the last decade "professional players" who are those who spend a lot of time perfecting his technique in a particular game, aiming to win professional tournaments to live it also emerged.
· Current Presence: They exist gamers from the 60s At first these people were going to the arcades, and then to cybercentres. At present, since almost everyone has a good Internet connection at home, no need to move the sofa to play with people around the world.
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